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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jade Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. He wears a feathered hat to hide his balding. His thin eyebrows rest above his beady green eyes.

Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Bowyer profession.

History: Jade was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Job. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Jade Grass, Male Tabaxi Warrior 1
Medium (6'8") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)7 (-2) 7 (-2)13 (+1)
Skills History +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 1 Masterwork studded leather.


Social Check DCs


Drogo Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a brown poncho over his likewise colored trousers and shirt. He has no hair. He wears a mask on his face.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Drogo Wentworth, Male Human Expert 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 5 (-3)11 (+0) 5 (-3)12 (+1)
Skills Intimidation +3, Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 30 pp.


Social Check DCs


Chenna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a long, white, dusty cloak and is in decent physical shape. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Always inclined to offer people food she seems plenty friendly. Chenna is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a pair of adventurers, Chenna grew up listening to her father's many stories. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She has dedicated herself to building a better world.

Motivation: To unite with her brother.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Adventurer, Immigrant. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Chenna Warmwater, Female Halfling Druid 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)8 (-1) 10 (+0)9 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp. 1 Masterwork studded leather.


Social Check DCs


Merihim Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large green jacket. He wears his dark red hair up. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the east. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his brother's freedom.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Secretive, Mundane. Bonds: Family. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Merihim Sanity, Male Tiefling Commoner 1
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)14 (+2) 7 (-2)7 (-2)
Skills History +4, Perception +0
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 120 gp.


Social Check DCs

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