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NPC Generator

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Seed

Advanced [show]


Mordai Mute, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He wears a Stetson hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Gifted, Artistic. Bonds: Rich, Military. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Mordai Mute, Male Tiefling Monk 3
Medium (5'7") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)17 (+3) 9 (-1)13 (+1)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common, Ignan, Abyssal, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1

Possessions: 13000 cp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Armara Gift, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'11", this woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is greying and her face has many wrinkles. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Armara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age her father died while driving off some illithids. Her mother being the stubborn sort decided to stay and helped train her in lance use. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many illithids want her driven away

Ideals: Logical, Fighting. Flaws: Mundane. Bonds: Poor, Enemies. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Armara Gift, Female Tiefling Expert 1
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 4 (-3)9 (-1) 16 (+3)10 (+0)
Skills Athletics +1, Investigation +1
Senses Passive Perception 13
Languages
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Cora Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears red painted combat armor at almost all times. Her hair is always cut to a buzz. Her green eyes dart from person to person.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She is a Lycanthrope in disguise. She dropped out of school before completing her studies. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her old friends; and to protect her home

Ideals: Logical. Flaws: Shy. Bonds: Guardian, Adventurer. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Cora Porridgepot, Female Halfling Fighter 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 4 (-3)14 (+2) 9 (-1)7 (-2)
Skills Acrobatics +4, History +4
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Theodoric Watson, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His brown hair is long and unkept. His eyes, though not visible through his cowl, are amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Optimist, Gifted, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Priest

Voice: French accent

Attributes [hide]

Theodoric Watson, Male Human Barbarian 2
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 170 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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