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NPC Generator

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Advanced [show]


Mara Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has moderate length golden hair. She is baby faced.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She invites people to come help in her community garden.

History: Mara was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.

Motivation: She feels the way she acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Mara Cithreth, Female Elf Warrior 2
Medium (5'1") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 4 (-3)14 (+2) 12 (+1)12 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 40 gp. Old masterpiece painting (600 gp). Silver chalice with lapis lazuli gems (180 gp).


Social Check DCs


Vondal Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple brown robe with green stripes complete with hood. He carries with him a set of bows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Vondal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Revenge.

Ideals: Fighting, Philantrophist. Bonds: Enemies, Rich, Adventurer. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Vondal Goldfinder, Male Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)9 (-1) 11 (+0)14 (+2)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. His red fur is greasy and uncared for. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: The child of a Spice Merchant, who enjoyed hunting, Trail was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Nature. Occupation: Server

Voice: Italian accent

Attributes [hide]

Trail In the Wind, Male Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)10 (+0) 10 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp.


Social Check DCs


Grai Cumberbatch, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a weathered and beat up set of banded mail beneath an oversized white coat. Beneath her clothing is a huge mess of scar tissue. She has shaved her head bald. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing herself, she comes off as nervous. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Shy, Insane. Bonds: Slave, Criminal record. Occupation: Crown-heir

Voice: Posh accent

Attributes [hide]

Grai Cumberbatch, Female Half-Orc Barbarian 1
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)5 (-3) 9 (-1)9 (-1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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