Dreali Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is portly but not overly obese. His hair is short and auburn. He has hazel eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His job bores him to no end. He has decided to make it more interesting.
History: Dreali lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his relatives are trying to arrange a marriage
Ideals: Optimist. Bonds: Attractive, Adventurer, Criminal record, Family. Occupation: Roofer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 600 sp.
Margery Stafford, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a grey coat over a red low-cut shirt, and a deerstalker hat upon her head. With wild silver hair. She wears crescent spectacles with a black brim.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invites people to come help in her community garden.
History: She was born in a small forest village. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end; and she would like to get married and retire
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Has a crush. Occupation: Armorer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 4 (-3) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 sp. Obsidian (6 gp).
Myria Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She has a large red mantle and cape that has been intricately interwoven into her black robe. Her white hair is matted, messy, and big. She wears a mask on her face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Animals are drawn to her, and she is able to talk to them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her arcane abilities were realized during a raid on her village. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and retire the richest woman in the west
Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly, Disease. Occupation: Map Maker
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 9 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp. 4 Tanglefoot bags.
Bune Mute, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a black vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her black boots flare out at the collars. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her red eyes peer out from beneath her broad black hat.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born in the east, but her parents moved at a very young age to the west. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has drifted from career to career and currently works as a Layabout.
Motivation: Nothing but the best is good enough for her; and she is unsatisfied with her job
Ideals: Entrepeneur, Impeccable. Bonds: Immigrant, Job, Rich. Occupation: Layabout
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Banded agate (8 gp). 1 Masterwork Common Melee.
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