Jabbie Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Servant does. His hair is always cut to a buzz. His eyes are violet and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Servant for hire.
Motivation: He would like to get married and retire; and balancing his hectic life and new servant responsibilities is difficult
Ideals: Philantrophist, Gifted. Bonds: Job, Slave, Has a crush. Occupation: Servant
Voice: Rolls R's
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 17 (+3) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Orc, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 12000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A miniature golden chest with tiny emeralds lining the top (40 gp).
Maiathah Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears silk and lounges about seductively. Her silver hair is cut jaggedly and amateurishly. Her fierce amber eyes like to dwell on things.
Personality: Maiathah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Revenge.
Ideals: Extrovert, Joker, Gifted. Bonds: Attractive, Nature. Occupation: Body Guard
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 13 (+1) | 8 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp. White pearl (100 gp).
Ahrim Absence, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is matted, messy, and big. His gold eyes have a joyful gleam in them most of the time.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a daughter. He has dedicated himself to building a better kind of golem.
Motivation: He's looking for his big break; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly. Bonds: Rich, Adventurer, Mentor, In love. Occupation: Barkeep
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Iolite (80 gp). Smoky quartz (80 gp). Eye agate (10 gp).
River Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with tan socks and a vest with buckled shoes, and carries kukris. He keeps his black fur in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a ruthless business man, a trait he acquired from his mother.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Retire the richest man in the east; and doesn't want to be a bowyer and was forced into it by his family
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Slave, Family. Occupation: Bowyer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 4 (-3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp. Red spinel (70 gp).
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