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NPC Generator

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Advanced [show]


Hillanot Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her brass crest is drawn into a tight pony tail with a skull scrunchie. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich southern family. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Hillanot Vangdondalor, Female Dragonborn Druid 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 7 (-2)8 (-1)
Skills Animal Handling +0, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Trynnicus Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. His crest is short and rusty. His eyes are likewise gold.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Trynnicus was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trynnicus decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better trade route.

Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his old friends

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Trynnicus Zzzxaaxthroth, Male Dragonborn Bard 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 140 gp. 1 Everburning torch.


Social Check DCs


Shifting Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern woman wears suspenders and pastel workpants. Her shirt is grey, and she wears a heavy pastel leather apron most of the time. Her red fur is slicked back into a classic pompadour. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a massive crush on the younger sibling of the Miller who has hired her part-time. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Wants a kiss; and she wants to get laid

Ideals: Athletic, Gifted. Bonds: Has a crush, Attractive, Rich. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Shifting Thunder, Female Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, True Neutral (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)12 (+1) 7 (-2)15 (+2)
Skills Insight +0, Stealth +1
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. Tourmaline (160 gp). Zircon (50 gp). Onyx (50 gp). 2 Tanglefoot bags. 1 Thunderstones.


Social Check DCs


Shadow Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely pastel suit with black socks and a vest with buckled shoes. Her black fur is long and unkept. She has several tiny emerald earrings on each ear.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is frequently practicing swordplay.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and she has money and likes to spend it

Flaws: Ugly, Disease. Bonds: Rich, Military, Religious. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Shadow Fang, Female Tabaxi Fighter 2
Medium (4'10") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)7 (-2) 10 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp. Red spinel (50 gp). Red spinel (50 gp). Smoky quartz (80 gp).


Social Check DCs

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