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NPC Generator

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Advanced [show]


Trym Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She likes to wear red tank tops with tan skirt. Her white hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Insane, Mundane, Fearful. Bonds: Criminal record. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Trym Elderberry, Female Halfling Warrior 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 5 (-3)11 (+0) 6 (-2)9 (-1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Trym Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally shirtless and showing off her tattooed chest. Her hair is auburn and curly. Her amber eyes are slightly larger than normal.

Personality: She is very quiet and rarely speaks above a whisper. She does not believe in violence as a means to an end. She is a dedicated Performer but believes her peers are too gung-ho.

History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 2 years.

Motivation: A deep hatred of goblins; and balancing her hectic life and new performer responsibilities is difficult

Ideals: Pacifist. Flaws: Shy, Mundane. Bonds: Job, Enemies. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Trym Glenfellow, Female Halfling Warrior 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Gilbert Gracey, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long brown hair reaches down to his waist. His eyes are likewise blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality

Ideals: Opinionated, Logical. Bonds: Poor, Attractive, Adventurer. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Gilbert Gracey, Male Human Warlock 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)11 (+0) 10 (+0)7 (-2)
Skills Acrobatics +1, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 1 Banded mail.


Social Check DCs


Ishte Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a robe, a symbol of magic around her neck, and a shortspear on her belt. Her hair is dark red and very short. This red eyed easterner is not easily forgotten.

Personality: This woman loves music and to teach people music more than just about anything. She uses divination through singing.

History: Ishte hails from a village terrorized by gnolls. She moved from fad to fad and when she turned 15 she discovered music. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she wants revenge against gnolls

Ideals: Fighting, Artistic, Gifted. Bonds: Enemies. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Ishte Haunted, Female Tiefling Expert 1
Medium (5'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)4 (-3) 10 (+0)13 (+1)
Skills Medicine +2, Nature -1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs

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