Chad Morley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple grey line shooting up and back down. He has a moderate pudge and is not very fit. His brown hair is cut jaggedly and amateurishly. His eyes are a pleasant amber.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Chad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Chad reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Persistence. Bonds: Job, Military, Immigrant. Occupation: Miller
Voice: Australian accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 90 gp. Red garnet (150 gp). Blue quartz (13 gp). Azurite (13 gp). 1 Masterwork Common Melee.
Ridaro Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is blonde, silky, and of moderate length. Her gray eyes peer out from beneath her feathered tan hat.
Personality: Stoic and calm, she prefers to meditate than take action. She also has developed a complete distrust of the Adventurer profession.
History: She was born several months after her father was called into army service. She worked as a nervous Mortician and found it very stressful. She inherited the family business which she has now maintained for 4 years.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Disciplined. Bonds: Attractive, Immigrant, Job, Military. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 6 (-2) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Zircon (70 gp).
Meriele Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She prefers to wear tan pants and tee shirts. Beneath her clothing is a huge mess of scar tissue. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet and she is always smoking a pipe.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a slaver, Meriele was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Optimist, Philantrophist. Bonds: Slave, Mentor, Attractive. Occupation: Shoemaker
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 390 gp.
Bucklal Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. His hair is brown and very short. He wears a mask on his face.
Personality: Bucklal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A freak accident while working with his Locksmith mother left him crippled. He now owns his own business.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Disease. Bonds: Religious, Job, Family. Occupation: Tanner
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
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