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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Maynild Camden, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'6" and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her silver hair up. Her eyes are green.

Personality: She snorts whenever she laughs or is feeling confident. She is able to make almost anything out of random pieces of junk.

History: She got into the Glassblower business at a young age. A gifted student she started as a Mason, but she got bored and became a Glassblower. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Expand her business; and wants to raise her children well

Ideals: Gifted. Bonds: Job, Has a crush, Family. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Maynild Camden, Female Human Aristocrat 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp. Rose (30 gp).


Social Check DCs


Kansif Berkeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is cut close to her head. She has green eyes and a white hat with a grey feather.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Kansif studied abroad. A freak accident while working with her Tailor mother left her crippled. She was granted necromantic powers by her dying sister.

Motivation: She feels the way she acts is they only way to get by in the world; and she wants revenge against goblins

Ideals: Impeccable, Gifted. Flaws: Fearful, Disease. Bonds: Enemies. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Kansif Berkeley, Female Half-Orc Ranger 2
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 7 (-2)4 (-3)
Skills Investigation +1, Medicine +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 380 gp. Amber (120 gp). 1 Chain shirt.


Social Check DCs


Senteq Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His skin is fair and his fingers are delicate and long. His hair, while still mostly black, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: A powerful necromancer made him what he is. When Senteq reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Immigrant, Mentor, Military. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Senteq Offund, Male Gnome Fighter 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Kasdeya Peace, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tattered old clothes. Her brown hair, when down, is lengthy. Her red eyes are slightly larger than normal.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is able to make almost anything out of random pieces of junk.

History: Kasdeya lived on a farm with her mother, near the main road leading to a nearby town. Her psionic abilities were realized during a raid on her village. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Sailor

Voice: American accent

Attributes [hide]

Kasdeya Peace, Female Tiefling Commoner 1
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 9 (-1)17 (+3) 12 (+1)6 (-2)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Ignan, Infernal
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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