Mordai Agility, Male Tiefling [Permalink]
Personal [hide]
Description: 6'0" and muscular, this northern man dresses like a well dressed Cartwright does. He has red hair. His black eyes peer out from beneath his Stetson green hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He works hard and plays hard.
History: Mordai was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He became a Cartwright soon after.
Motivation: Expand his business; and further expansion of business
Ideals: Athletic, Disciplined. Flaws: Hedonist. Bonds: Job, Attractive. Occupation: Cartwright
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 9 (-1) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 700 sp.
Heskan Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, black cloak. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His fierce red eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of southern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Barkeep soon after.
Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and an old rival family wants him found
Ideals: Athletic, Disciplined, Fighting. Bonds: Immigrant, Job, Family. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 300 sp. 1 Masterwork Common Melee.
Adrie Firahel, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her hair is greying and her face has many wrinkles. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not trust anyone and sleeps with one eye open.
History: Born in a small village she learned the ways of the warrior from her father. She was taken from her home at a very young age. She tends to her Server job now, and dutifully fulfills any obligations she has.
Motivation: Her religion dominates her actions; and wants to open a new tavern
Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Slave, Religious. Occupation: Server
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp. 1 Masterwork Musical instrument.
Flame Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red fur. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a hunchback. Her red fur has been sun bleached extensively. This amber eyed easterner is not easily forgotten.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Flame was born in the east. At a young age she loved to build and create. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has worked as a Fisher like her father before her.
Motivation: Balancing her hectic life and new Fisher responsibilities is difficult.
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Fisher
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp. Cloth of gold vestments (140 gp).
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