Vaina Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a tan tunic with violet highlights, and long tan pants that bunch up around her shoes. Her white hair is long and unkept. Her violet eyes dart from person to person to random spaces in the air.
Personality: Her tongue was cut out and she uses sign language. She invites people to come help in her community garden.
History: She was born a particularly ugly child, much to the horror of her parents. A few years later when the south was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Her relatives are trying to arrange a marriage; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant, Job, Family. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 4 (-3) | 5 (-3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Deep green spinel (140 gp).
Therlin Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a robe, a symbol of the four houses of cards around her neck, and a lance on her belt. She has wavy blonde hair. Her fierce hazel eyes like to dwell on things.
Personality: She is very quiet and rarely speaks above a whisper. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Shy, Insane. Bonds: Poor, Criminal record. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 15 (+2) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
Possessions: 1 Masterwork Common Melee.
Dynamic Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses in collared shirts and wears a proper scarf over her head. She has dyed her greying brown fur a little too much giving a sharp brown color. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Dynamic lived on a farm with her father, near the main road leading to a nearby town. A gifted student she started as a Farmer, but she got bored and became a Servant. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: Wants to open a new tavern; and doesn't want to be a servant and was forced into it by her family
Flaws: Antagonistic. Bonds: Attractive, Job, Family, Adventurer. Occupation: Servant
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 60 gp.
Gruk Cholmondeley, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears bulky black painted plate armor. He has styled his white hair well, parting it to the right. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Gruk does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He feels kind of lost in life.
Flaws: Depressed. Bonds: Guardian, Military, Religious, Mentor. Occupation: Soapmaker
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Orc, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 20 gp.
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