Shadow Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown tunic with red highlights, and long grey pants that bunch up around her shoes. Her fur is white and curly. Her eyes, though not visible through her cowl, are hazel.
Personality: Shadow hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sage arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.
Motivation: She wants to meet her childhood hero; and she's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Immigrant, Adventurer. Occupation: Sage
Voice: Russian accent
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 9 (-1) | 3 (-4) | 7 (-2) |
Senses Passive Perception 6
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 150 pp.
Az-Adar Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. He has wavy chestnut hair. His eyes are hazel.
Personality: He never swears and excessively uses polite adverbs when speaking. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born several months after his father was called into army service. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Optimist, Gifted. Bonds: Attractive, Criminal record, Military. Occupation: Bellfounder
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Deep green spinel (100 gp).
Zepar Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a black and yellow handkerchief worn on his left side. He keeps his long red hair kept up in a rat tail. His eyes are likewise silver.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich northern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 9 years.
Motivation: Money/treasure; and further expansion of business
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 6 (-2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1000 sp.
Tenena Sympony, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is long and unkept. She has several tiny emerald earrings on each ear.
Personality: Tenena is depressed about a lot of things. She tends to be a nihilist. A true patriot, Tenena would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. Her mother was a soldier and died while she was still young. Tenena was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy.
Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Shepherd
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 5000 cp. Bloodstone (20 gp). 1 Masterwork Common Ranged Weapon.
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