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Advanced [show]


Cask Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and sports empty pouches on her belt. She keeps her gray fur in a pixie cut. Her ears are large.

Personality: She is business-like. She takes instructions and follows them to the letter. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born at the edge of vast desert. Cask was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Cask decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Cask Of Spirit, Female Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)9 (-1) 8 (-1)16 (+3)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Art In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing the road beaten gear of a warrior. She wears her lavender fur down. She has several tiny amethyst earrings on each ear.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Sold as a small child to a brothel owner, Art was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Rich, Adventurer, Job, Mentor. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Art In Woods, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)8 (-1) 9 (-1)19 (+4)
Skills Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Lezre Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her skin is fair and her fingers are delicate and long. Her hair is chestnut and very short. Her fierce amber eyes like to dwell on things.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born a particularly ugly child, much to the horror of her parents. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Lezre Barlow, Female Half-Orc Cleric 1
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)5 (-3) 8 (-1)8 (-1)
Skills Religion -1, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. 1 Masterwork Musical instrument.


Social Check DCs


Hadarai Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. He has moderate length brown hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadarai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and he has money and likes to spend it

Ideals: Fighting. Flaws: Disease. Bonds: Immigrant, Attractive, Rich, Enemies. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Hadarai Morris, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)7 (-2) 9 (-1)12 (+1)
Skills History +0, Investigation +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp. A miniature golden chest with tiny emeralds lining the top (180 gp).


Social Check DCs

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