Werydd Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a brown coat over a yellow low-cut shirt, and a top hat upon her head and is in decent physical shape. Her hair is always cut to a buzz. She wears large thick round spectacles.
Personality: Abrasive and pushy, she has a hard time making friends. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in a small village she learned the ways of the warrior from her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Farmer. She became a Farmer soon after.
Motivation: Nothing but the best is good enough for her; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Antagonistic, Forgetful. Bonds: Job. Occupation: Farmer
Voice: Soft and melodious
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. 1 Backpack.
Whurdred Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She tends to wear a brown poncho over her likewise colored trousers and shirt. She has a hunchback. Her hair, while still mostly blonde, has prominent grey streaks. Her eyes are green.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Whurdred enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Whurdred lived on a farm with her father, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Whurdred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Whurdred. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their daughter. She worked as a Interpreter, and she later adopted a second daughter.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and to unite with her sister
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Family, Criminal record. Occupation: Interpreter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. A pair of silk slippers encrusted with tiny pearls. (90 gp).
Alexandre Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. His black hair is still thick. His eyes are amber and he is always smoking a pipe.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.
History: Alexandre was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Artistic. Flaws: Shy. Bonds: Job, Nature, Enemies. Occupation: Shoemaker
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 10 (+0) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 10 pp. Bloodstone (70 gp).
Peter Langston, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a robe, a symbol of his god around his neck, and a scimitar on his belt. His left hand appears badly burned and disfigured. His hair is red and very short. His violet eyes have a joyful gleam in them most of the time.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not trust anyone and sleeps with one eye open.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Mentor. Occupation: Layabout
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
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