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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Peter Wellington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a brown shirt with thin tan vertical stripes and black pants. His black hair is still thick. His brown unseeing eyes seem to look past you.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. After coming to the age of reason, Peter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Religious, Enemies. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Peter Wellington, Male Human Expert 2
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)7 (-2) 14 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting white shirt and pants. His long black hair reaches down to his waist. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He feeds upon the attention of others.

History: He was born in a small mountains village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He then took over the family business and is one of the better Bowyer for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Emotional. Bonds: Attractive, Nature, Job, Religious. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Bertram Brushgather, Male Halfling Fighter 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp. 3 Antitoxin.


Social Check DCs


Fonkin Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair has been sun bleached extensively. His eyes, though not visible through his cowl, are gray.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is a Succubi in disguise. He was an apprentice working in his father's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Flaws: Hedonist. Bonds: Attractive, Adventurer, Job. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Fonkin Albaratie, Male Gnome Bard 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 10 (+0)5 (-3)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 190 gp. 3 Antitoxin.


Social Check DCs


Heather Cason, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is generally well dressed albeit a few years behind the times. Her hair is greying and her face has many wrinkles. Her brown eyes are slightly larger than normal.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Heather Cason, Female Human Fighter 2
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)9 (-1) 11 (+0)8 (-1)
Skills History +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp.


Social Check DCs

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