Aelar Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and green handkerchief worn on his right side. His skin is fair and his fingers are delicate and long. His black hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aelar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and wants a kiss
Ideals: Impeccable, Logical. Flaws: Mundane. Bonds: Family, Has a crush. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 2 (-4) | 6 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
Jak Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is brown, silky, and of moderate length. His green eyes are slightly larger than normal.
Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.
History: Jak was born in the east. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Sabotage a competitor; and to clean up the streets
Ideals: Persistence. Flaws: Shy, Selfish. Bonds: Attractive, Nature. Occupation: Knight
Voice: Pirate accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 7 (-2) | 11 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Nora Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: A 3'2" southern woman, she likes to wear ponchos typically of a light white in addition to tight pants. She has done her best to style her chestnut hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Nora was raised in a hard working conservative environment. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She now owns her own business.
Motivation: To be a Spy again; and her relatives are trying to arrange a marriage
Ideals: Optimist, Justice. Bonds: Job, Debt, Family. Occupation: Weaver
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 160 gp. Hematite (4 gp).
Vrondiss Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a green poncho over his likewise colored trousers and shirt, and a wedding ring on his right hand. He keeps his long rusty crest kept up in a rat tail. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Through the years after Vrondiss was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Vrondiss's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and wishes to resurrect an old love
Flaws: Shy, Antagonistic. Bonds: In love, Mentor, Religious. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 5 (-3) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
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