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NPC Generator

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Advanced [show]


Boddynock Welber, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His auburn hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Boddynock isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Impeccable. Flaws: Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Boddynock Welber, Male Gnome Commoner 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Stealth +0, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2

Possessions: 400 sp.


Social Check DCs


Kairon Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'8", this man sports black clothing, slightly heavier than average wear. His white hair is braided into rings. His thin eyebrows rest above his beady white eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Kairon was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To protect his home; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Guardian. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Kairon Anarchy, Male Tiefling Warlock 2
Medium (6'8") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 270 gp.


Social Check DCs


Damien Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this northern man is dressed in earthy colors with a white and violet handkerchief worn on his right side. He wears a colorful flower in his white hair. His brown unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Damien has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic, Fighting, Opinionated. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Damien Hilltopple, Male Halfling Ranger 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 8 (-1)11 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Aramil Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His black hair is slicked back into a classic pompadour. His hazel unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Aramil's first love is himself. His second love is also himself. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Aramil has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Aramil Teinithra, Male Elf Sorcerer 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs

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