Pirithin Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A 2'10" southern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is long and unkept. His eyes are hazel.
Personality: Overbrimming with self-confidence, Pirithin isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is afraid of women and trembles around them
History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his brother before him, after school he went straight into learning to become a Detective. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Impeccable, Justice. Flaws: Ugly, Shy. Bonds: Job. Occupation: Detective
Voice: Soft and mumbly
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 10 pp.
Oren Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear white tank tops with blue pants. His golden hair is cut short. His ears are large.
Personality: Aggressive, abrasive, and angry, Oren embodies much of what other species detest in the Halflings. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic, Shy, Disease. Bonds: Military. Occupation: Carpenter
Voice: Hissing voice
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 9 (-1) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Three Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy lavender fur. He likes to wear brown tank tops with grey pants. He has a hunchback. He wears his lavender fur up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want him driven away.
Ideals: Justice. Flaws: Ugly, Sensitive. Bonds: Religious, Enemies. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 5000 cp.
Quelenna Gentry, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear violet pants and tee shirts. She wears her white hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 10th year, her parents were killed by a drow raid, leaving Quelenna alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: To get a good night's sleep; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Family, Enemies. Occupation: Barrister
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 7 (-2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 100 sp.
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