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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arnold Harlan, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his scimitar. He wears a top hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Arnold hails from a village terrorized by gnolls. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.

Ideals: Athletic. Bonds: Job, Family, Enemies. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Arnold Harlan, Male Human Fighter 2
Medium (6'4") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 6 (-2)10 (+0) 14 (+2)7 (-2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 900 sp. 1 Healer’s kit.


Social Check DCs


Pyntle Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a faded coat and loose pants complete with Stetson hat. She wears a Stetson hat to cover her moderate length golden hair. Her violet unseeing eyes seem to look past you.

Personality: Pyntle is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She got into the Healer business at a young age. Her martial abilities were realized during a raid on her village. She inherited the family business which she has now maintained for 7 years.

Motivation: Wants to open a new tavern.

Ideals: Extrovert, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Pyntle Miggledy, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 190 gp.


Social Check DCs


Emerald Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. His beige fur is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Emerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the south, but his parents moved at a very young age to the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Flaws: Antagonistic, Hedonist, PTSD. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Emerald Thunder, Male Tabaxi Commoner 1
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 6 (-2)9 (-1)
Skills Perception +0, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Cloth of gold vestments (170 gp).


Social Check DCs


Sun Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her beige fur is matted, messy, and big. Her eyes are hazel and she is always smoking a pipe.

Personality: Cocky and sure of herself, she believes she is the best Courier born in the past three hundred years. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Courier. She struck the Courier job and began her own company from there.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Sun Plume, Female Tabaxi Rogue 1
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 6 (-2)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 600 sp.


Social Check DCs

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