Mary Radcliffe, Female Human [Permalink]
Personal [hide]
Description: Standing 6'1", this woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her hair is golden and very short. She has a tattooed face.
Personality: She acts crazy and hedonistic. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in the north her family was never financially stable. She worked as a nervous Server and found it very stressful. She now spends her time doing works of charity.
Motivation: She has a crush on the local Weaver; and further expansion of business
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Poor, Job, Has a crush. Occupation: Server
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 50 gp.
Duergath Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His tied-back hair is black. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 17th year, his parents were killed by a dire rats raid, leaving Duergath alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.
Motivation: He wants revenge against dire rats; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Enemies. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 160 gp.
Roger Wallace, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His small hat is riddled with cuts and holes. His gray unseeing eyes seem to look past you.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Disease, Antagonistic. Bonds: Enemies, Religious. Occupation: Assassin
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 8 (-1) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Giant, Undercommon, Halfling
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 140 gp. Moss agate (13 gp).
Emerald Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a pastel and violet robe with the hood down. His yellow fur is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: Eccentric and domineering, Emerald will drive conversation. He is a very good compulsive liar and kleptomaniac.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Emerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emerald. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and someone believes him a fraud
Ideals: Extrovert. Flaws: Ugly. Bonds: Criminal record, Religious, Enemies. Occupation: Bellfounder
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 500 sp. Banded agate (12 gp).
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