Baelitae Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears just a blue suit. Her black hair is cut short with large spiked bangs in the front. She is baby faced.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Baelitae took refuge in the old dungeon and found the beat up lance and armor she uses now. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Further expansion of business; and to be a laborer again
Ideals: Optimist, Opinionated. Flaws: Secretive. Bonds: Nature, Job. Occupation: Performer
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 3 (-4) | 10 (+0) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1000 cp. Coral (100 gp).
Quarion Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. His hair is long and brown with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. This gray eyed southerner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To clean up the streets; and to reunite with his old friends
Ideals: Joker, Artistic. Bonds: Rich, Adventurer, Guardian. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 8 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp.
Vepar Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a perfectly clean shirt and pair of pants. Her chestnut hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Abrasive and pushy, she has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Apothecary, her mother struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She now travels the world, in search of power and loot.
Motivation: She feels kind of lost in life; and she desires power and/or immortality
Ideals: Joker. Flaws: Antagonistic, Depressed. Bonds: Attractive, Poor, Adventurer. Occupation: Fisher
Voice: American accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 6 (-2) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Amber (130 gp).
Senteq Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear tan clothing when he does not wear armor. He has no hair. His eyes, though not visible through his cowl, are blue.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He inherited the family business which he has now maintained for 13 years.
Motivation: An old rival family wants him found; and to settle down with his crush
Ideals: Artistic. Flaws: Ugly. Bonds: Family, Military, Job, Has a crush. Occupation: Sage
Voice: Hollow voice
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 17 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Infernal, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 40 gp.
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