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NPC Generator

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Advanced [show]


Torbera Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many tan ritualistic tattoos. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has moderate length silver hair. She has several tiny topaz earrings on each ear.

Personality: She acts crazy and hedonistic. She is able to fit into much smaller and tighter spaces than normal.

History: The child of western immigrants she idolized her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the west, certain she would find work there.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Torbera Torevir, Female Dwarf Warrior 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp.


Social Check DCs


Myria Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: A 3'2" eastern woman, she usually wears her white robe and has her greatsword always slung over her shoulder. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the east. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She left for the east, certain she would find work there.

Motivation: Retire the richest woman in the east; and she's repulsed by the pc

Ideals: Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Myria Quickstep, Female Halfling Cleric 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)10 (+0) 10 (+0)11 (+0)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp. 1 Masterwork manacles.


Social Check DCs


Spring In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has a slight overbite and is overall scrawny. She wears a Stetson hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Spring is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Spring lived on a farm with her father, near the main road leading to a nearby town. Through the years after Spring was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Spring's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Family. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Spring In the Wind, Female Tabaxi Expert 1
Medium (4'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills History +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 gp. Jasper (80 gp).


Social Check DCs


Giselle Gladstone, Female Human [Permalink]

Personal [hide]

Description: Standing 4'11", this woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her small hat is riddled with cuts and holes. Her eyes are violet and catlike.

Personality: She is almost excessively polite to everyone, even when angry. She is afraid of women and trembles around them

History: She was born several months after her father was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of her son; and wants to open a new tavern

Flaws: Ugly, Shy. Bonds: Military, Job, Family. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Giselle Gladstone, Female Human Sorcerer 2
Medium (4'11") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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