Drusilia Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a fancy yellow dress. Her chestnut hair is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: She is a hateful person. She taunts others and blames them for her problems. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Drusilia was raised in a hard working conservative environment. Her father had invested heavily in several trade routes and wanted her to inherit them. She became a Mayor soon after.
Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Mayor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp.
Jane Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a lot of dark rich colors, with gold accents. She keeps her brown hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and balancing her hectic life and new bricklayer responsibilities is difficult
Ideals: Athletic. Bonds: Attractive, Job, Military, Nature. Occupation: Bricklayer
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1 Darkwood Shield.
Brakka Benson, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses well, wearing white shirts, loose pants, and blazers most of the time. Her hair is short and brown. Her green eyes peer out from beneath her wide-brimmed white hat.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Stableman father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To find somewhere to settle down; and she has a rivalry with the church that dominates her actions
Flaws: Mundane, Disease. Bonds: Attractive, Immigrant, Religious. Occupation: Gardener
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Thomas Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears suspenders and yellow workpants. His shirt is violet, and he wears a heavy yellow leather apron most of the time. He has a slight overbite and is overall scrawny. His silver hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A deep hatred of orcs; and sabotage a competitor
Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Job, Enemies. Occupation: Beggar
Voice: Whispers
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 5 (-3) | 7 (-2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 70 gp. Jet (110 gp).
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