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NPC Generator

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Advanced [show]


Berrian Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor, and he perpetually has his scythe ready. His hair is long and auburn with streaks of blonde, and is pulled back with small violet clips. His beard is blonde, braided, and well cared for. His eyes are likewise gray. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Berrian was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has drifted from career to career and currently works as a Blacksmith.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Fighting, Impeccable. Bonds: Attractive, Family, Job. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Berrian Dulmage, Male Half-Elf Paladin 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)13 (+1) 8 (-1)10 (+0)
Skills Athletics +1, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp.


Social Check DCs


Jocelyn Reid, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His hair is red and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Jocelyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Jocelyn Reid, Male Human Commoner 2
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)9 (-1) 4 (-3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Gomory Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has a slight overbite and is overall scrawny. He wears a colorful flower in his red hair. He has gleaming, smiling amber eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born in the south, but his parents moved at a very young age to the north. A gifted student he started as a Dilettante, but he got bored and became a Sage. He has drifted from career to career and currently works as a Sage.

Motivation: Find a way to reverse the transformation of his brother; and sabotage a competitor

Ideals: Artistic. Bonds: Attractive, Job, Family, Immigrant. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Gomory Woods, Male Half-Elf Warrior 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)11 (+0) 11 (+0)7 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 2 Acid flasks.


Social Check DCs


Seven In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a deerstalker hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He enjoys reading and quiet.

History: Born to a pair of adventurers, Seven grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants to meet his childhood hero

Ideals: Logical, Fighting. Flaws: Emotional. Bonds: Poor, Adventurer, Criminal record. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Seven In the Morning, Male Tabaxi Monk 2
Medium (5'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 6 (-2)8 (-1) 8 (-1)16 (+3)
Skills Athletics -1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs

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