Oblar Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He tends to wear a large red jacket. He has a hunchback. He wears a small hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oblar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Nature, Religious. Occupation: Bather
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 4 (-3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 400 sp. 1 Masterwork Heavy wooden shield.
Malquis Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She prefers to wear flannel. She wears a colorful flower in her chestnut hair. Her eyes are violet and catlike.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in a small forest village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is a bit of a kleptomaniac; and she feels the way she acts is they only way to get by in the world
Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Engraver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp. 1 Masterwork Artisan’s tools.
Shadow Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears an entirely pastel suit with white socks and a vest with buckled shoes. Her lavender fur is slicked back into a classic pompadour. Her eyes are yellow and she is always smoking a pipe.
Personality: Shadow speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Gifted from a young age, Shadow studied abroad. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Shepherd
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 sp. 1 Masterwork Common Melee.
Gilbert Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of his god on his torso. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He receives visions of the future at random moments
History: He was born in the north. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Rich. Occupation: Mortician
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
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