Mumpena Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt and is in decent physical shape. Her hair is long and black with streaks of silver, and is pulled back with small blue clips. She has violet eyes and a blue hat with a black feather.
Personality: Mumpena is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born at the edge of vast desert. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Extrovert, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1 Half-Plate.
Thamuz Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy red hair. His thin eyebrows rest above his beady black eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the north his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and to prove his worth to the world
Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Immigrant. Occupation: Animal Trainer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp. Red spinel (140 gp).
Roger Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His red hair is matted, messy, and big. His eyes are green and beady.
Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Body Guard and found it very stressful. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: Expand his business; and he's repulsed by the pc
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Body Guard
Voice: Indian accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Gnome, Celestial
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 4000 cp.
Darrak Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is typically in his Guard uniform. He has dyed his greying silver hair a little too much giving a sharp silver color. His brown eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Philantrophist, Athletic. Bonds: Job, Guardian, Mentor. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 6 (-2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 360 gp. 1 Masterwork Common Melee.
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