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NPC Generator

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Advanced [show]


Quespa Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear green clothing when she does not wear armor. Her crest is white and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Cocky and sure of herself, she believes she is the best Merchant born in the past three hundred years. She also is a firm believer in the womanly ideal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school before completing her studies. She has drifted from career to career and currently works as a Merchant.

Motivation: She is content; and to be a beggar again

Ideals: Logical. Flaws: Impulsive, Disease, Mundane. Bonds: Attractive, Job. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Quespa Raghthroknaar, Female Dragonborn Expert 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)11 (+0) 16 (+3)15 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 6000 cp. Blue quartz (6 gp).


Social Check DCs


Siffress Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears many layers of old clothing at all times. Her hair is short and brown. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is obsessed with a lost civilization.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Siffress Tarkelby, Female Gnome Commoner 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 140 gp.


Social Check DCs


Pyntle Gummen, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and is pretty ugly. Her auburn hair is cut jaggedly and amateurishly. She is baby faced.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She always tries to repair and not replace. It was this mentality that drove her into the Soapmaker business.

History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and she's looking for her big break

Ideals: Impeccable, Persistence. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Pyntle Gummen, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)7 (-2) 10 (+0)8 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1700 sp. Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Lidda Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Her wide-brimmed hat is riddled with cuts and holes. Her hazel eyes are slightly larger than normal.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Animals are drawn to her, and she is able to talk to them.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Merchant arts, while her mother instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and wants to work out more often

Ideals: Athletic, Gifted, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Lidda Stoutbridge, Female Halfling Adept 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs

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