Qemuel Random, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. He has styled his purple hair well, parting it to the left. He has gold eyes.
Personality: Qemuel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Barkeep, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Painter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 100 sp. 1 Masterwork Common Melee.
Halander Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: The child of a Miner, who enjoyed hunting, Halander was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Halander took refuge in the ruined castle and found the beat up warhammer and armor he uses now. By chance he met his brother recently and the two have been together since.
Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage
Flaws: Shy, Fearful, Insane. Bonds: Attractive, Nature, Family. Occupation: Architect
Voice: Strong lisp
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 6 (-2) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 370 gp.
Moon In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears baggy brown pantaloons and a violet scarf. Her white fur is knotted and matted. Her hazel eyes peer out from beneath her small brown hat.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the east to a Stableman, Moon learned a great deal about her mother's area of expertise. Her mother was a mechanic, and taught her how to fix just about anything. She has drifted from career to career and currently works as a Stableman.
Motivation: To be a Courier again; and expand her business
Ideals: Athletic, Joker, Persistence. Flaws: Fearful. Bonds: Job. Occupation: Stableman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 3200 sp. Red garnet (140 gp). 1 Half-Plate.
Jarsali Franklin, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a tight fitting yellow shirt and pants. Her skin is fair and her fingers are delicate and long. She has wavy auburn hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. When she's not drinking or sleeping the drinks off, she's doing writing.
History: From birth she was tutored by a cruel and relentless mentor. Her parents enrolled her in a Monk school at a young age so that she could practice her divine talents. She was granted divine powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out; and to pay off her debts
Ideals: Artistic, Gifted. Flaws: Greedy. Bonds: Mentor, Slave. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp. 1 Antitoxin.
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