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NPC Generator

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Advanced [show]


Aline Wentworth, Female Human [Permalink]

Personal [hide]

Description: 4'11" and muscular, this western woman has a large brown mantle and cape that has been intricately interwoven into her black robe. Her golden hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: Prone to second guessing herself, she comes off as nervous. She receives visions of the future at random moments

History: Aline was born in the west. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She uses money and sex appeal to get what she needs; and wants to work out more often

Ideals: Athletic, Gifted, Persistence. Flaws: Ugly, Shy. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Aline Wentworth, Female Human Cleric 2
Medium (4'11") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)6 (-2) 9 (-1)10 (+0)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Loopmottin Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt and is in decent physical shape. She has moderate length black hair. Her thin eyebrows rest above her beady gray eyes.

Personality: She is happy with her job as a Sellsword. She turns her eye from what people do, preferring to live and let live. She invites people to come help in her community garden.

History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now owns her own business.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Philantrophist, Fighting, Optimist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Loopmottin Pilwicken, Female Gnome Commoner 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)8 (-1) 13 (+1)10 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp. Malachite (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Crampernap Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright tan suits and hats. His auburn hair and beard is wavy and long. His eyes are likewise gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Crampernap hails from a village terrorized by illithids. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Enemies, Adventurer. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Crampernap Musgraben, Male Gnome Cleric 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)3 (-4) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Stealth -2
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged -2 / 1d4-4, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp.


Social Check DCs


Leaf Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His cinnamon fur is lengthy and is close to two feet long. His eyes are a pleasant green.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Leaf hails from a village terrorized by brigands. His family was turned out during the war. He and his family wandered west to less war torn lands. Recently he has begun working with bootleggers and crooks.

Motivation: Many brigands want him driven away; and wants to raise his children well

Flaws: PTSD. Bonds: Poor, Criminal record, Enemies, Family. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Leaf Shore, Male Tabaxi Paladin 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 9 (-1)5 (-3)
Skills Performance -1, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp. 1 Half-Plate.


Social Check DCs

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