Andry Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a tight red one piece outfit complete with pants, hood, and a cape. Her hair is chestnut and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is lazy, self-centered, vain, and jealous.
History: Her mother raised her in a mountain cabin. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: Her religion dominates her actions; and she is greedy
Ideals: Disciplined. Flaws: Selfish. Bonds: Nature, Rich, Religious. Occupation: Banker
Voice: Hollow voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Golden pearl (50 gp). 1 Bullseye lantern.
Glim Timbers, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair and beard is wavy and long. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Further he is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a slaver, Glim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: Money/treasure.
Flaws: Sensitive, Addict. Bonds: Attractive, Mentor. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Rangrim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His chestnut hair is kept up in a ponytail inside a top hat. He has several tiny sapphire earrings on each ear.
Personality: A skeptical and narcissistic man, Rangrim's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Rangrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Rangrim's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is unsatisfied with his job; and he is greedy
Ideals: Impeccable, Entrepeneur. Flaws: Fearful, Antagonistic. Bonds: Rich, Job. Occupation: Barber
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 10 (+0) | 6 (-2) | 2 (-4) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp.
Mûglûk Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was always a brilliant, if unscrupulous mind. Mûglûk was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mûglûk decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Armorer
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
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