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NPC Generator

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Advanced [show]


Manfred Brixton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. With bright chestnut hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Rich, In love, Adventurer. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Manfred Brixton, Male Human Cleric 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)8 (-1) 10 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp. Citrine (40 gp).


Social Check DCs


Bork Read, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt, and he perpetually has his lance ready. His black hair is heavily combed to the right. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Disease, Addict, Antagonistic, PTSD. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Bork Read, Male Half-Orc Ranger 1
Medium (6'10") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)11 (+0) 7 (-2)6 (-2)
Skills Deception +0, Nature +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp.


Social Check DCs


Gunter Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce blue eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Gunter was born on a far northern plains where he grew up under the tutelage of his father, an expert Brewer. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Greedy. Bonds: Immigrant, Military. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Gunter Kenley, Male Human Commoner 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)9 (-1) 9 (-1)17 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Eloise Ramsay, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin black vertical stripes and grey pants. She has no hair. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She receives visions of the future at random moments

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes her a fraud; and many orcs want her driven away

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Eloise Ramsay, Female Human Warrior 1
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 4 (-3)12 (+1) 10 (+0)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp. Golden pearl (50 gp). 1 Banded mail.


Social Check DCs

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