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NPC Generator

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Advanced [show]


Cockaby Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. He has a long white beard with little hanging trinkets. His gray eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a son. Some 7 years later his spouse died after the birth of his son. Heartbroken, Cockaby never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Someone believes him a fraud; and he uses money and sex appeal to get what he needs

Flaws: Fearful. Bonds: Attractive, Rich, In love, Enemies. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Cockaby Daergel, Male Gnome Fighter 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)15 (+2) 7 (-2)10 (+0)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Gnome, Elven, Draconic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Gynnie TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She has a large white mantle and cape that has been intricately interwoven into her blue robe. Her white hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Flaws: Addict. Bonds: Attractive, Family, Military, Mentor. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Gynnie TellPenny, Female Halfling Ranger 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)5 (-3) 12 (+1)16 (+3)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Beloril Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His silver hair is smooth and relatively long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he would like to get married and retire

Ideals: Entrepeneur. Flaws: Insane, Depressed. Bonds: Has a crush, Adventurer. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Beloril Aranore, Male Dwarf Wizard 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)12 (+1) 7 (-2)9 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp.


Social Check DCs


Windy Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has wavy cinnamon fur. She has copper eyes and a pastel hat with a blue feather.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is a great chef.

History: Sold as a small child to a necromancer, Windy was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and a strong sense of loyalty to tiefling people

Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Mentor, Adventurer. Occupation: Beggar

Voice: pre-pubescent

Attributes [hide]

Windy Candle, Female Tabaxi Wizard 2
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 8 (-1)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp. Bloodstone (30 gp).


Social Check DCs

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