Damaia Devotion, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear green clothing when she does not wear armor and is in decent physical shape. She has dyed her greying red hair a little too much giving a sharp red color. She has a tattooed face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Priest arts, while her mother instructed her in etiquette, music and courtly manner. A gifted student she started as a Fisher, but she got bored and became a Priest. She ran away from her former home and has been making her living as a Priest for the past few years.
Motivation: Half-Elven compassion; and to end her boredom
Flaws: Mundane, Racist. Bonds: Religious, Rich, Job. Occupation: Priest
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 13 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp. Amethyst (60 gp). 1 Masterwork Musical instrument.
Urshar Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears suspenders and brown workpants. Her shirt is violet, and she wears a heavy brown leather apron most of the time. With bright silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is happy with her job as a Knight. She turns her eye from what people do, preferring to live and let live. She is obsessed with finding treasure.
History: Urshar was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She inherited the family business which she has now maintained for 8 years.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Fighting. Flaws: Greedy. Bonds: Job, Adventurer. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Grûblik Livingstone, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he has a large black mantle and cape that has been intricately interwoven into his white robe. His red hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.
Personality: This man loves dancing and to teach people dancing more than just about anything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he is greedy
Ideals: Artistic. Bonds: Attractive, Rich, Nature, Criminal record. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 14 (+2) | 8 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Serpent Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears many layers of old clothing at all times and is in decent physical shape. Her fur is gray and curly. Her eyes, though not visible through her cowl, are amber.
Personality: Aggressive, abrasive, and angry, Serpent embodies much of what other species detest in the Tabaxis. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Her father raised her in a mountain cabin. Serpent liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has been saving her money to try and buy her brother's freedom.
Motivation: Regain custody of her daughter; and wants to raise her children well
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Nature. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 13 (+1) | 8 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp.
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Their contribution stands as a beacon of hope for all adventurers!