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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Fibblestib Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got away from his former life and has fallen to alcoholism.

Motivation: Seeks redemption.

Flaws: Shy, Addict. Bonds: Slave, Criminal record. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Fibblestib Gummen, Male Gnome Adept 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 18 (+4)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +0, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp. 1 Masterwork Light steel shield.


Social Check DCs


Efferil Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'7" has a big stupid grin on his face most of the time. He usually wears his tan robe and has his club always slung over his shoulder. He wears a wide-brimmed hat to hide his balding. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: His father raised him in a mountain cabin. A freak accident while working with his Shoemaker mother left him crippled. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Addict, Selfish, Disease. Bonds: Nature. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Efferil Sylvaranth, Male Elf Barbarian 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp. Chrysoberyl (90 gp).


Social Check DCs


Right-Handed Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His lavender fur is still thick. His amber eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Enemies, Religious. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Right-Handed Running, Male Tabaxi Warrior 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Athletics +1, Nature +1
Senses Passive Perception 12
Languages
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 30 gp.


Social Check DCs


Richard Richie, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey broad hat and grey clothes, and a wedding ring on his right hand. His broad hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Ugly, Racist. Bonds: In love, Adventurer, Rich. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Richard Richie, Male Human Commoner 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Investigation +2, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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