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NPC Generator

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Advanced [show]


Dalaba Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She is bristling with hidden weapons, mostly crossbows and scythes. Her black hair is unkempt and raggedy. She wears round tiny glasses practically rammed into her face.

Personality: Dalaba speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is skeptical of what others tell her and is slow to trust.

History: Born to a poor family in the city she treasured whatever gifts she got. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Criminal record, Poor. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Dalaba Nackle, Female Gnome Fighter 1
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 13 (+1)8 (-1)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 160 gp. Solid gold idol (200 gp).


Social Check DCs


Adrex Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. His crest is rusty and curly. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Flattery will make him almost putty in your hands.

History: He was born several months after his father was called into army service. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his daughter

Flaws: Emotional, Selfish, Insane. Bonds: Military, Family. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adrex Wystongjiir, Male Dragonborn Expert 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)10 (+0) 5 (-3)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 40 gp. Bloodstone (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Nuraval Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. He has styled his white hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his music dream.

Motivation: He has money and likes to spend it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Impeccable, Artistic. Bonds: Attractive, Criminal record, Rich. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Nuraval Hammerstone, Male Dwarf Druid 3
Medium (4'2") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)7 (-2) 15 (+2)4 (-3)
Skills History +0, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 6000 cp.


Social Check DCs


Einkil Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. His auburn hair is kept up in a ponytail inside a deerstalker hat. He has a dull look in his amber eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Einkil lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. By chance he met his brother recently and the two have been together since.

Motivation: Retire the richest man in the south; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Family, Nature. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Einkil Thrahak, Male Dwarf Rogue 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Moss agate (14 gp).


Social Check DCs

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