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NPC Generator

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Advanced [show]


Wella Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she likes to wear ponchos typically of a light red in addition to tight pants. Her golden hair is long and unkept. Her brown eyes have a joyful gleam in them most of the time.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her mother raised her in a mountain cabin. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants her loneliness to end; and wants a kiss

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature, Has a crush. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Wella Hogcollar, Female Halfling Monk 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills Athletics +1, Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Cecily Stafford, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant brown.

Personality: She is calm most of the time but flees social interaction. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Cecily studied abroad. Her father was a mechanic, and taught her how to fix just about anything. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and obtaining odd cultural human artifacts is her passion

Ideals: Entrepeneur, Gifted, Persistence. Flaws: Shy. Bonds: Adventurer. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Cecily Stafford, Female Human Wizard 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)8 (-1) 7 (-2)12 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Sammal Madness, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Sammal studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Sammal and his spouse have recently divorced.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Insane, Fearful, Antagonistic. Bonds: Attractive. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Sammal Madness, Male Tiefling Rogue 1
Medium (6'8") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 5 (-3)7 (-2) 9 (-1)10 (+0)
Skills Arcana +0, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 140 gp. Citrine (70 gp).


Social Check DCs


Valida Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'9". She wears a brown armored body suit, with a simple blue line shooting up and back down, and her gloved hand is found clutching a morningstar. She has a very tight haircut. Her skin is flawless and her green eyes scan people very quickly.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Valida is combative with any and all who dare try her patience in the slightest.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Justice, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Valida Ungart, Female Dwarf Ranger 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 13 (+1)8 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 700 sp. Freshwater pearl (10 gp).


Social Check DCs

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