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NPC Generator

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Advanced [show]


Yevelda Bing, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy chestnut hair. Her eyes are gray and she is always smoking a pipe.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is able to fit into much smaller and tighter spaces than normal.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Criminal record, Family. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Yevelda Bing, Female Half-Orc Druid 1
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 10 (+0)5 (-3)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp.


Social Check DCs


Salasar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. He wears his bronze crest up. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Salasar was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Salasar took refuge in the large cave and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and money/treasure

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Nature, Rich. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Salasar Ghaallixirn, Male Dragonborn Cleric 2
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 200 sp.


Social Check DCs


Oriel Winterbourne, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear brown tank tops with black skirt. Her moppish golden hair is in a traditional bowl cut. She has hazel eyes and a brown hat with a black feather.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a ruthless business woman, a trait she acquired from her father.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Merchant, but she was a colossal failure. She tends to her Armorer job now, and dutifully fulfills any obligations she has.

Motivation: A deep hatred of gnolls; and to protect her home

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Guardian, Job, Enemies. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Oriel Winterbourne, Female Human Barbarian 2
Medium (4'7") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)8 (-1) 11 (+0)8 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). A silver and pearl hairclip (50 gp).


Social Check DCs


Trail Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in an above average manner. Her fur is brown and curly. Her copper unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Trail took refuge in the old dungeon and found the beat up shield and armor she uses now. She inherited the family business which she has now maintained for 7 years.

Motivation: To be a Bounty Hunter again; and sabotage a competitor

Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trail Of Shadows, Female Tabaxi Expert 1
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)10 (+0) 8 (-1)17 (+3)
Skills Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Tourmaline (70 gp). 3 Thunderstones.


Social Check DCs

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