Orryn Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Dyer. He keeps his black hair in a pixie cut. His eyes are gray and catlike.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Orryn took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He used his abilities to travel the world and help people.
Motivation: Someone believes him a fraud; and revenge
Ideals: Athletic, Optimist, Professionalism, Philantrophist. Bonds: Nature, Enemies. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 5 (-3) | 17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple -3
Possessions: 140 gp. Citrine (20 gp).
Cecily Compton, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them, marred by beers. Her silver hair is cut short with large spiked bangs in the front. She wears a mask on her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Disciplined. Flaws: Ugly, Insane, Hedonist. Bonds: Military. Occupation: Seamstress
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 140 gp.
Dazzazn Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. His white crest is smooth and relatively long. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal music training, and achieved minor success. He's since become an addict/alcoholic.
Motivation: To protect his home.
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Rich, Guardian. Occupation: Courier
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 90 gp. Peridot (30 gp).
Gorgûm Byron, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is well dressed, constantly wearing a white suit, tan shirt, and grey tie, marred by sweets. With a patchy silver beard and wild silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.
History: Gorgûm was raised in a hard working conservative environment. Gorgûm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Apothecary and occasionally as a mercenary.
Motivation: Expand his business; and to get a good night's sleep
Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Adventurer, Job. Occupation: Apothecary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5
Possessions: 500 sp.
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