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NPC Generator

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Advanced [show]


Henry Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries kukris. He has dyed his greying black hair a little too much giving a sharp black color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.

Motivation: To reunite with his absent mother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Insomniac, Forgetful. Bonds: Family. Occupation: Sage

Voice: Low range voice

Attributes [hide]

Henry Langdon, Male Human Ranger 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 60 gp.


Social Check DCs


Myria Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses well, wearing red shirts, loose pants, and blazers most of the time. She wears her white hair up. This blue eyed easterner is not easily forgotten.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A true patriot, Myria would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and she desires power and/or immortality

Flaws: Depressed. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Myria Tosscobble, Female Halfling Barbarian 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)7 (-2) 9 (-1)6 (-2)
Skills Insight +1, Performance +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 900 sp.


Social Check DCs


Salasar Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. His copper crest is braided into rings. He has gold eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Doctor, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He has achieved small success as a Sculptor.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Joker, Justice, Optimist. Bonds: Poor, Job. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Salasar Jharthraxyn, Male Dragonborn Barbarian 2
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 12 (+1)16 (+3)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Gold dragon comb with red garnet eye (400 gp). Solid gold idol (300 gp). Silver chalice with lapis lazuli gems (90 gp). 1 Silver holy symbol.


Social Check DCs


Kaladan Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear black clothing when he does not wear armor. His crest, while still mostly brass, has prominent grey streaks. His eyes are gold and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: Kaladan was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Impulsive, Insane. Bonds: Job, Attractive. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Kaladan Wystongjiir, Male Dragonborn Expert 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 8 (-1)5 (-3)
Skills Intimidation -1, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs

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