Makaria Pride, Female Tiefling [Permalink]
Personal [hide]
Description: She usually wears her green robe and has her halberd always slung over her shoulder, and she perpetually has her halberd ready. She wears a colorful flower in her red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Prone to second guessing herself, she comes off as nervous. She is a ruthless business woman, a trait she acquired from her father.
History: She is the product a well kept family trust fund and as such has never really known need. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Makaria fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the east; and she has money and likes to spend it
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp.
Thava Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy scarlet crest. She wears baggy green pantaloons and a brown scarf. She has a hunchback. Her scarlet crest is matted, messy, and big. Her red eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by orcs. Thava was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Religious, Enemies. Occupation: Farmer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon.
Adrik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a grey coat. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Sage, his father struggled to pay the bills. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He has recently gotten a pet goose that steals things from people.
Motivation: Wants his loneliness to end; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Forgetful. Bonds: Poor, Criminal record, Has a crush. Occupation: Scribe
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Average lock.
Waywocket Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in earthy colors with a tan and green handkerchief worn on her right side. Her brown hair is smooth and relatively long. Her gray unseeing eyes seem to look past you.
Personality: She is fixated on the number 31. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Disease, Insane. Bonds: Religious, Rich, Adventurer. Occupation: Mayor
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 9 (-1) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 290 gp. Hematite (15 gp). White pearl (70 gp). 1 Masterwork Thieves’ tools.
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