Loopmottin Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has wavy brown hair. She wears a mask on her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Loopmottin took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She ran away from her former home and has been making her living as a Servant for the past few years.
Motivation: An old rival family wants her found.
Flaws: Disease. Bonds: Family, Nature, Job. Occupation: Servant
Voice: Spanish accent
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 16 (+3) | 9 (-1) | 5 (-3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +5 / 1d6+3, Grapple +3
Possessions: Deep green spinel (50 gp). 1 Breastplate.
Cecily Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tight fighting clothing, which leaves very little to the imagination. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are blue.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is skeptical of what others tell her and is slow to trust.
History: Sold as a small child to a brothel owner, Cecily was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She now mingles about in high society.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Shy. Bonds: Job, Mentor, Rich. Occupation: Gardener
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 80 gp. 1 Breastplate.
Gynnie Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female wears light armors faded through time and improper care. She is tall, broad shouldered and powerfully built. She wears a feathered hat to hide her balding. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, she is a well trained Shipwright. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Gynnie lived on a farm with her mother, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. She ran away from her former home and has been making her living as a Shipwright for the past few years.
Motivation: Wants to raise her children well; and marry her brother to traveling adventurers
Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Family. Occupation: Shipwright
Voice: Sore throat, cough
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 7 (-2) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple -1
Possessions: Just what you see.
Yvonne Clifford, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a very tight haircut. Her eyes are blue and catlike.
Personality: Yvonne wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... As long as the job gets done she does not care how it got done.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Yvonne took refuge in the large cave and found the beat up falchion and armor she uses now. She was granted necromantic powers by her dying sister.
Motivation: She has a crush on the local Ruler.
Ideals: Disciplined, Professionalism, Gifted. Bonds: Poor, Nature. Occupation: Map Maker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 100 gp.
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