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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Uraim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple brown robe with white stripes complete with hood. He wears his white hair up in a very large beehive style do. His hazel unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Knight mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He would like to get married and retire; and money/treasure

Ideals: Persistence. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Uraim Rumnaheim, Male Dwarf Warrior 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 7 (-2)7 (-2)
Skills Stealth +5, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Silver pearl (100 gp).


Social Check DCs


Robert Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is still thick. His eyes are a pleasant green.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Fearful. Bonds: Job, Adventurer, Family. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Robert Blakeley, Male Human Commoner 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)9 (-1) 16 (+3)9 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp. 3 Smokesticks.


Social Check DCs


Trail Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears brown leather gloves, a brown jacket, and tight pants. She sports a flattop fur cut. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is overprotective of those who hire her services. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Trail was left her father's suit of armor and trained in its use and care. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To protect her home.

Flaws: Ugly. Bonds: Guardian, Adventurer, Military, In love. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Trail Candle, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Left-Handed Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His black fur is kept up in a ponytail inside a small hat. His copper unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is frequently practicing swordplay.

History: Sold as a small child to a brothel owner, Left-Handed was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Ideals: Optimist. Flaws: Disease, Racist. Bonds: Military, Mentor. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Left-Handed Grass, Male Tabaxi Warrior 2
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1800 sp.


Social Check DCs

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