Silgre Beckwith, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she has the majority of her body covered in plate. She has slicked back chestnut hair. She wears large thick round spectacles.
Personality: She is very quiet and rarely speaks above a whisper. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Silgre hails from a village terrorized by goblins. She has had some formal writing training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and a deep hatred of goblins
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Enemies. Occupation: Carter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 70 gp.
Rosalind Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft blue waves gently in the breeze. She has wavy blonde hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Rosalind hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love; and her religion dominates her actions
Ideals: Artistic. Bonds: Rich, Has a crush, Religious. Occupation: Adventurer
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.
Egelina Adley, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she has the majority of her body covered in plate, and is pretty ugly. Her golden hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.
Personality: Aggressive, abrasive, and angry, Egelina embodies much of what other species detest in the Humans. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is her passion
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Beggar
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Helja Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of bows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has a long auburn ponytail with little hanging trinkets. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Helja enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: A powerful necromancer made her what she is. When money was particularly tight she was walking through alleys when she overheard a Weaver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Helja and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Poor, Attractive, Mentor. Occupation: Weaver
Voice: Soothing and warm
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 290 gp.
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