Mozfel Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a white suit, brown shirt, and tan tie. His hair is long and red with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His eyes are hazel.
Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mozfel took refuge in the old dungeon and found the beat up sword and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Rich, Nature. Occupation: Sculptor
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 11 (+0) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 20 gp. Zircon (40 gp).
Dustin Zhou, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. He has a red handlebar mustache and slicked back red hair. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his father.
History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Cook
Voice: Boston accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 300 sp.
Bhevek Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear white clothing when he does not wear armor. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady hazel eyes.
Personality: Aggressive, abrasive, and angry, Bhevek embodies much of what other species detest in the Halflings. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved out south to avoid the crime he committed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Criminal record. Occupation: Fletcher
Voice: Strong lisp
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 4 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 7 (-2) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 220 gp. Gold dragon comb with red garnet eye (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp).
Jacoba Palomarez, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing colorful clothing, dressed as a Bather. Her chestnut hair is cut jaggedly and amateurishly. She wears large thick round spectacles.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is frequently practicing swordplay.
History: Jacoba hails from a village terrorized by gnolls. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Jacoba never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear
Flaws: Fearful, Antagonistic. Bonds: Enemies, Military, In love. Occupation: Bather
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 6 (-2) | 5 (-3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Half-Plate.
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