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NPC Generator

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Advanced [show]


Havilar Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears just a black suit, and she perpetually has her crossbow ready. Her brass crest is greasy and uncared for. Her gold eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Havilar took refuge in the large cave and found the beat up crossbow and armor she uses now. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Havilar Shestendeliath, Female Dragonborn Fighter 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 7
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 8 (-1)10 (+0) 11 (+0)8 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Portia Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her white hair is singed and shortened. She wears round tiny glasses practically rammed into her face.

Personality: Portia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She never wears the same outfit twice, unless she absolutely has to.

History: She was born in the west. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Extrovert, Artistic. Flaws: Ugly, PTSD. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Portia Copperkettle, Female Halfling Cleric 3
Small (2'9") Halfling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Large well-done wool tapestry (400 gp).


Social Check DCs


Amûg Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports white clothing, slightly heavier than average wear. He has white hair. His eyes, though not visible through his cowl, are violet.

Personality: Prone to second guessing himself, he comes off as nervous. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Amûg was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Flaws: Shy, Addict. Bonds: Attractive, Job, Enemies. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Amûg Rutland, Male Half-Orc Monk 1
Medium (6'9") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 6 (-2)5 (-3)
Skills Intimidation -1, Nature +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Varis Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He wears his red hair down. His face is scarred and worn.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Varis is combative with any and all who dare try his patience in the slightest.

History: Varis was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Varis Meliamne, Male Elf Sorcerer 1
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 7 (-2)8 (-1) 18 (+4)16 (+3)
Skills Medicine +6, Performance +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs

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