Krimmon Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His long silver hair reaches down to his waist. His amber eyes are slightly larger than normal.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge.
Flaws: Shy. Bonds: Attractive, Immigrant, Enemies, Religious. Occupation: Butcher
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3
Possessions: 500 sp.
Aust Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a simple blue robe with tan stripes complete with hood, marred by teas. His hair is short and white. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Eccentric and domineering, Aust will drive conversation. He is lazy, self-centered, vain, and jealous.
History: Aust was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Mayor.
Motivation: Further expansion of business.
Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Poor, Job. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 700 sp. Silver pearl (70 gp).
Thamuz Obscure, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black trousers with tan and brown striped suspenders. He wears various colorful collared shirts. He carries a battered scimitar and tarnished hammer as well. He sports a flattop hair cut. His eyes are likewise red.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When Thamuz reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Religious, Military. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 10 (+0) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
Possessions: 600 sp. Moonstone (40 gp). 1 Banded mail.
Ownka Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'3". She dresses like a well dressed Healer does, and her gloved hand is found clutching a hammer. Her hair is short and silver. Her fair skin shows little sign of her aristocratic breeding.
Personality: Her tongue was cut out and she uses sign language. The war was a terrible time for her, and Ownka does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a Healer soon after.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Disease, Depressed. Bonds: Job, Attractive, Military. Occupation: Healer
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 4 (-3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: Just what you see.
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