Jasmine Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she likes to wear ponchos typically of a light red in addition to tight pants. Her head has been shaved. She wears large thick round spectacles.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jasmine took refuge in the large cave and found the beat up falchion and armor she uses now. After a long history of fighting, Jasmine and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Mentor, Slave, Nature. Occupation: Roofer
Voice: Pirate accent
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 6 (-2) | 18 (+4) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Abyssal, Goblin, Celestial
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Oskar Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has done his best to style his silver hair to look like a famous performer. He is baby faced.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He misses his home and complains about the freezing weather, even in summer.
History: Oskar was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He has worked as a Scribe like his father before him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Joker, Fighting. Bonds: Attractive, Immigrant, Job. Occupation: Scribe
Voice: Sounds elderly
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 5 (-3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Just what you see.
Ekemon Rise, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a black poncho over his likewise colored trousers and shirt. His silver hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to loving parents in a slum to the east. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Shy. Bonds: Job, Poor, Immigrant. Occupation: Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 320 gp.
Fistula Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'7" and likes to wear black tank tops with white skirt. She wears a colorful flower in her brown hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She always tries to repair and not replace. It was this mentality that drove her into the Navigator business.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her mother out around the business and became quite the natural. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Persistence. Flaws: Selfish, Disease. Bonds: Attractive, Job. Occupation: Navigator
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1000 cp.
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