Kristryd Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. She has a slight overbite and is overall scrawny. Her black hair is wavy and long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She believes the world needs to unite to get rid of goblins once and for all.
History: Born to a pair of adventurers, Kristryd grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has dedicated herself to building a better village for her children.
Motivation: Revenge.
Ideals: Justice. Bonds: Attractive, Enemies, Adventurer, Rich. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Thomas Dalton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his silver hair down. He has a dull look in his gray eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted druidic powers by his dying brother.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Fighting, Entrepeneur, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Fisher
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Azurite (11 gp).
Isabella Byron, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a top hat to hide her balding. Her amber eyes dart from person to person.
Personality: Abrasive and pushy, she has a hard time making friends. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Isabella was born with her mother's beautiful face. Through the years after Isabella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Isabella's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Fighting, Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Detective
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 280 gp.
Alexandre Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a yellow coat over a blue low-cut shirt, and a feathered hat upon his head. He wears a feathered hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He has always had a great fascination with Tabaxi culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, In love, Rich. Occupation: Shipwright
Voice: Posh accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!