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NPC Generator

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Advanced [show]


Naill Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, green shirt, and tan tie, and he perpetually has his spear ready. His blonde hair has been sun bleached extensively. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Joker. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Naill Cithreth, Male Elf Expert 2
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)10 (+0) 17 (+3)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp.


Social Check DCs


Ahrim Haste, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries with him a set of halberds on his belt, each one with a aquamarine on the hilt. He has moderate length brown hair. His white eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Ahrim was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting. Bonds: Attractive, Nature, Slave, Poor, Adventurer. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Ahrim Haste, Male Tiefling Barbarian 1
Medium (6'7") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)9 (-1) 13 (+1)14 (+2)
Skills Nature +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Dimble Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He can't help but pocket interesting objects he comes across

History: He was born in the west, but his parents moved at a very young age to the north. A freak accident while working with his Courier father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Flaws: Hedonist, Disease. Bonds: Rich, Attractive, Criminal record, Immigrant. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Dimble Gimlen, Male Gnome Paladin 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)8 (-1) 7 (-2)8 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 8
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Thamuz Murder, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears rags and sports a simple walking cane. He wears his red hair up. His white eyes dart from person to person to random spaces in the air.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was always a brilliant, if unscrupulous mind. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to trick people and travel the world for free.

Motivation: To reunite with his absent father.

Ideals: Logical. Flaws: Insane. Bonds: Poor, Criminal record, Family. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Thamuz Murder, Male Tiefling Ranger 1
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 8 (-1)17 (+3) 12 (+1)14 (+2)
Skills Athletics +0, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 90 gp.


Social Check DCs

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