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NPC Generator

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Advanced [show]


Don Marston, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears brown painted combat armor at almost all times, marred by sweets. He sports a long auburn beard, and similarly colored long hair. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Don Marston, Male Human Ranger 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 8 (-1)16 (+3) 13 (+1)6 (-2)
Skills Athletics +5, Intimidation +0
Senses Passive Perception 11
Languages Common, Auran, Giant, Draconic
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp.


Social Check DCs


Morthos Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears green cloth garments or leather armor. His chestnut hair is greasy and uncared for. His white eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: Morthos was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Logical, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Morthos Sorrow, Male Tiefling Druid 1
Medium (6'9") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 5 (-3)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Gnome, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp.


Social Check DCs


Arannis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'8" when asserting himself. He wears his blonde hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Healer, Arannis learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently the stress of being a Healer has made it difficult for him to sleep.

Motivation: Wants to open a new tavern; and marry his sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Family, Job. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Arannis Iranapha, Male Elf Aristocrat 2
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)8 (-1) 10 (+0)11 (+0)
Skills Arcana +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Jasmine Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'11" has a big stupid grin on her face most of the time. She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her golden hair is kept up in a ponytail inside a feathered hat. She wears large thick round spectacles.

Personality: Jasmine speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Jasmine was born in the south. At a young age she loved to build and create. Cursed with vampirism at a very young age, Jasmine has worked very hard to control her curse. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Flaws: Disease. Bonds: Poor, Religious. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jasmine Bigheart, Female Halfling Paladin 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 380 gp.


Social Check DCs

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